I want to try a little experiment. I’ve long been fascinated by horror as a genre. Not specifically in video games, but in many forms. Movies, books, television, and so on. Video games are just an obvious medium to tackle because so much of my life is tied up in them. But that fascination givesContinue reading “Bumps in the Night”
Tag Archives: horror
Crafting Horror
Horror games have long had a problem with the “horror” component. The reliance on a very particular form of horror – the jumpscare – has been the primary mechanic for spooking players. In this essay I examine some aspects for how a different form of horror – a form of tension or dread – can be evoked within a player instead.
Talking About Games: Not a Horror Game
Horror as a genre of video games can be both incredibly appealing and a source for a lot of debate. One major point of contention is what is really “scary.” However, I present the argument that trying to argue about what is and isn’t scary is ultimately pointless, as it confuses a very personal experience for a point of objective debate.
Talking About Games: The Compatibility Problem
What makes a given game mechanic and a given genre “compatible”? As easy as it might be to say that some combinations aren’t compatible, the problem is actually much more difficult to solve, and demands careful attention.